Xbox Scraps ‘Blackbird’ MMO Despite Executive Praise

High Hopes for ‘Blackbird’ Before Cancellation

Developed by ZeniMax Online Studios—creators of The Elder Scrolls Online—the ambitious sci-fi looter-shooter MMO codenamed Blackbird was shuttered in July 2025, despite glowing internal reviews. Xbox executives reportedly felt *“blown away”* by its vertical-movement mechanics and futuristic noir style 0.

Project Scope and Investment

Initiated around 2018, Blackbird had grown into a 300‑strong development powerhouse at ZeniMax’s San Diego studio by early 2025. Creative Director Ben Jones later confirmed over four years of development efforts and deep technical investment 1.

Sudden Shift Amid Broader Layoffs

Despite the internal enthusiasm, Microsoft initiated a round of layoffs in July 2025 across ZeniMax Online Studios. The decision included canceling Blackbird, and appointing Joseph Burba as the new studio head, replacing Matt Firor 2.

Legacy of ‘Blackbird’ and Industry Echoes

Blackbird’s cancellation follows the abrupt shelving of other high-profile titles—such as *Scalebound*, *The Last of Us Online*, and *Project Gemini*—emphasizing volatility in AAA game production 3.

Key Timeline & Facts

  • 2018: Development begins under the codename Blackbird
  • Dec 2020: ZeniMax expands to San Diego for the project
  • Early 2025: Team reaches ~300 members; executives impressed
  • July 2–3, 2025: Project canceled amid studio layoffs; Burba replaces Firor

Quick Trivia

  • Which studio developed Blackbird? ZeniMax Online Studios.
  • How many developers were on the project team? Approximately 300.
  • Who took over as studio head after cancellation? Joseph Burba.

Source: Engadget

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